Coming soon
AI × 3D · Environments · In development

The Modern Environment Workflow

Build full, game-ready 3D environments with AI. From a single concept to a lit, optimized scene.

I’m still building this one. Leave your email and I’ll let you know the moment it’s ready.

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Coming soon
What’s coming
01

Concept & Reference

Generate and curate art direction with AI image tools. Lock a clear visual target before you touch 3D.

02

Block-out & Composition

Build a greybox layout that reads well from every angle. Establish scale, flow, and focal points.

03

AI Mesh Generation

Turn concepts into base meshes for hero props and architecture using AI 3D generators.

04

Modular Kit Building

Convert AI output into a clean, snap-together modular kit. This is the backbone of any reusable environment.

05

Set Dressing

Populate your scene with props, scatter, and vegetation to make it feel lived-in and believable.

06

UVs & Texel Density

Lay out UVs and balance texel density across the whole scene so nothing looks blurry up close.

07

Texturing & Trim Sheets

Build efficient PBR materials and trim sheets that cover a large environment with few textures.

08

Optimization & LODs

Cut draw calls, set up LODs, and make the scene run on real hardware. This is the tech-art part most courses skip.

09

Lighting, Render & Export

Light the scene for mood, set up real-time rendering, and export a portfolio-ready beauty shot.