Hire Ilya Kurkin
One craft — a 3D pipeline & AI tooling engineer: 12 years professional, 5 in real-time 3D. It maps to three lanes depending on the seat you’re hiring for. Pick the closest match; each page lists the case studies and outcomes behind it.
3D Pipeline & Technical Art
Owning the production pipeline concept-to-engine, plus the discipline-specific art that fills it — across Unreal, Unity and Roblox.
3D Pipeline Engineer
Hire a senior 3D pipeline engineer: 12 years professional, 5 in real-time 3D. Built production pipelines from concept through engine integration in Unreal, Unity and Roblox.
Character Artist
Hire a game-ready character artist who led teams at Moonsama and ships modular character systems with shared rigs and UV families.
Environment Artist
Hire a senior environment artist who built the modular pipeline at Seedify and ships mobile-class stylized props for Wild Lands.
Hard-Surface Artist
Hire a hard-surface artist who delivered Voldex's NFL Universe modular helmet system in ~14 hours and ships portfolio-grade weapon and prop work.
AI Tooling for Game Dev
AI embedded inside shippable production flows, not isolated demos.
Roblox & Gameplay Code
Shipping to Roblox at production velocity, plus engine-side C# for Unity tooling and gameplay.
Roblox Developer
Hire a senior Roblox developer who has shipped a 100-player arena game solo in 2 weeks and delivered a paid Voldex test assignment in ~14 hours.
C# Developer
Hire a C# / Unity developer who shipped Moonsama's EXO modular character system and delivered production work at Sortium. Engine-side C# for tooling, gameplay and pipeline.
Not sure I’m a fit?
Some roles aren’t quite my lane, and the most useful thing I can do is help you find the right person fast. If your role looks like one of these, send it anyway and I’ll gladly make an intro to someone who fits better:
- Engine source modifications (C++ Unreal internals, etc)
- Audio engineering or sound design
- F2P monetization or economy design
- Teams that don’t allow AI tooling in the dev workflow — mine is AI-assisted by default
And if you’re not sure either way, just send the role description. Happy to take a look and tell you honestly whether it’s a match.
How this usually goes
First message to signed offer is usually about 2 weeks. EOR-friendly (Deel, Remote.com, Oyster), no relocation, GMT+8 already lines up with most APAC offices.
- 1
Day 1
30-min intro call
Calendly link above. We figure out fit and what you’re actually trying to ship. No deck.
- 2
Days 2–4
Meet the team / technical conversation
Whoever I’d work with day to day. Architecture, pipeline review, AI tooling specifics, whatever’s relevant to the role.
- 3
Days 5–7
Work sample or reference checks
Either a small paid trial task (1–2 days, hourly rate) or references from past collaborators. Your call.
- 4
Days 8–14
Offer + EOR setup
If you don’t have an APAC entity, Deel / Remote.com / Oyster handles compliance in a week. I’ve been through it.
Or just reach out
Not sure which one fits? Send the role description and I’ll tell you straight whether I’m the right hire. Beats burning a week on a mismatched interview loop.