Ilya Kurkin

Hire · Hard-Surface Artist

Hire a Hard-Surface Artist

Hard-surface pipeline from high-poly sculpt to game-ready bake. The Voldex / NFL Universe modular helmet system was delivered solo in ~14 hours as a paid test assignment: base shells, face masks, visors, paintwork via decal-on-mesh, and player-side customization, all built top to bottom. Weapon studies (Bossmerg-12, Fortnite pistol, ARCANE Jinx) shipped from concept to bake with full timelapses.

Stats that anchor this work

Voldex helmet system delivery
~14 h
Tri budget per Voldex helmet
2.7-2.9k
Weapons fan art on YouTube
3 timelapses

Case studies that anchor this work

What I’d bring to your team

  • Production speed under deadline (~14 hours, Voldex test).
  • Bake-friendly modeling discipline: clean high-poly into game-ready output.
  • Decal and paintwork systems for player-side customization (Voldex).

Open the conversation

Looking for a hard-surface artist? Send a role description and I’ll tell you honestly whether I’m the right hire. Available for full-time, fully remote, starting soon.

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