AI × 3D · Self-paced courses
Learn my AI × 3D pipeline
The AI-assisted workflow I use to ship game-ready characters, environments, and props for studios. Each course walks you through it, start to finish.
Still in development — join a waitlist and I’ll tell you when each one opens.
Self-paced video Lifetime access Project files & kits Private Discord Certificate
Soon
AI × Characters
Concept, sculpt, retopo, bake, rig. A portfolio-ready, game-ready hero character.
Join the waitlist Soon
AI × Environments
Concept, modular kit, texture, lighting. A lit, optimized scene for Unity or Unreal.
Join the waitlist Soon
AI × Props
High-to-low, bake, PBR, optimize. A clean, engine-ready hero prop with LODs.
Join the waitlistAll three are on the way
Characters, Environments, and Props — built from the same pipeline. Get on a waitlist and you’ll hear first.
Why learn from me
Five years shipping real-time 3D for studios, twelve in design before that. I still do the work, not just teach it.
AI does the slow setup. You learn the parts it gets wrong: clean topology, baking, optimization, and getting the asset into an engine.
You finish each course with a real game-ready piece you can put in your portfolio.
Self-paced, lifetime access, project files, and a private Discord.
Want proof? Look at the games and assets I’ve shipped.
Be first in line for game-ready art
The courses are still in the works. Join a waitlist now and you’ll hear about the launch before anyone else.